One thing that I really enjoy in the more modern games that are coming out is that I no longer have to deal with experience points. Having to keep track of these huge numbers for a game has always been a blight to me when trying to enjoy a game. When I ran a game I had to keep a list of who-did-what and who-gets-what and that is something that I’m happy to live without.
Not to mention that it gets rid of the pesky reward for stabbing and killing things, hopefully freeing up the players focus on the story and playing their characters.
Next time I run a game that uses experience, I’m going to house rule them out. Instead, we’ll all level up when the players and I feel it is right.
What do you think about XP? Love them or hate them?